JOHANNESBURG: 28 MARCH 2017
Future of work: Gamification masterclass
Games are the new normal" - Al Gore
In today's digital and engagement driven environments, the elements that have made gaming 'fun' and 'addictive' for centuries, are making their way into corporates. Furthermore, with the influx of the millennials into the workplace, this is particularly impacting the HR function within organisations.
HR finally has the opportunity to adopt gamification to impact behaviour change in all engagement processes, ranging from pre-recruitment engagement, through the recruitment process, candidates assessment, induction/on-boarding programmes, learning and development, training, collaboration, as well as retention strategies.
Gamification elements also provide the 'fun' to increase innovation and design implementation, using concepts like competition, incentives and progressive reward structures for employees.
Gamification provides the opportunities to promote inclusivity for HR, leadership, managers, employees and millennials.
GIBS will be running a 1-day interactive basic (level 1) masterclass on Future of Work: Gamification and seats are limited. Save the date and book early to secure your seat at this not-to-be-missed event.
Benefits and reasons to attend
You will gain experience of a robust gamification scaffholding - through the Purposeful Play Portal (P3)- the gamification framework that will enable you to launch a gamification initiative within your organisation.
You will be able to go back and apply gamification into your organisation and ultimately, meet your business objectives.
Who should attend
This masterclass will benefit managers and executives from the HR function and/or IT operations who intend to adopt and implement gamification in the work environment. The course will be tailored to suit beginners who wish to be introduced to the 'universe' of gamification and use game mechanics in your organisation.
Two gamification gurus in Africa who both consult, apply and practice gamification.
Darryn Van Den Berg
Darryn is Visionary MD for the Passion4 group and Chief Play Maker at Gamification Crafters Guild. He has been pioneering effective alternative learning and development solutions for over 15 years – developing solid Return on Investment methodologies. He lives his brand of passion and thrives on innovating and effecting positive change in business and life.
Darryn is regarded as a maverick within the realm of gamification. He specialises in applying his robust gamification strategic methodology (P3) to corporate systems, learning and development environments, and continues to grow his portfolio of successful projects and happy clients. He constantly is looking for new ways to engage and redefine simple, sustainable and applied initiatives that help people to enjoy what they do.
He has co-written the book "Accelerated Learning" with and is currently pioneering online assessment for Africa, altering education for the future
Junaid has over ten years of business consulting experience with a special focus on strategy, HR and organisational effectiveness. With a passion for creativity, innovation and growth, he has successfully worked in the SMME sector across a variety of industries as well as spent time working on OD projects for Government. More recently, he has been involved in Gamification and Design Thinking.
Junaid holds a BCom (Honours) from Wits and is a Sententia Gamification Practitioner and is working hard to develop himself to a #gamification Consultant!